Basics of Animation

    Walls Hovgaard
    By Walls Hovgaard

    Animation

    Animation is an art of presenting a series of pictures or photos in a sequence rapidly in order to create an illusion of a motion. It is shown in either 2D, 3D or through a motion capture. Usually Top Anime was a series of images hand drawn by an artist movement by movement and are presented in a flipbook format or photographed each image and presenting them through a video program which is very painstaking method. Today with the advent of highly technical animation like motion capture which can be seen in the success of movie Avtar, the animation cannot be distinguished from the real world.

    Principles of animation

    Often considered as the bible of animation, the principles of animation are written by Ollie Johnston, and Frank Thomas in "The illusion of life: Disney animation". The twelve principles are:

    Squash and stretch
    Anticipation
    Staging
    Straight ahead action and pose to pose
    Follow through and overlapping action
    Slow in and slow out
    Arcs
    Secondary action
    Timing
    Exaggeration
    Solid drawing
    Appeal.
    Till today after 30 years, still the principles are followed by the industry and consider as the basis of any animation.

    In education

    Animation is the best way to attract children. It creates interest in them and with the animated characteristics telling the stories and rhymes with music, it can be easily understood and learnt by children. Apart from children, it can be used in the higher education to design the complex models like the architectural animation, and for medical studies. It is mostly used in medicine to design the complex parts of the human body which otherwise is not possible to use and explain the students. It is also useful in teaching the surgical procedures which are always not possible to practically show.

    Animation software

    The industry has gone a long way with the advent of computer. Today with 2D and 3D computer animation it is often tough to find the difference between the real and animation. The computer animation often referred to as CGI, uses various software to design the graphics. Some of the commonly used software are: